20 November 2007

You might be eaten by a grue

Kudos to the folks at Games for Windows magazine, who, amid all their reviews of "Strategic Command 2: Weapons and Warfare," "Clive Barker's Jericho," and "Far Cry from Gears of Conflict in Sim City: The Awakened Wrath of the Lipizzaner Stallions Expansion Pack," found a little space to kick it old school.

They devoted a three-page feature to text adventure games, or interactive fiction as the genre's enthusiasts prefer to call it today. We're talking about "Zork," or other prose-y games where a world is described to you, and you type in commands to further the storyline. It's like an interactive novel, or a Choose Your Own Adventure book where you're not limited to a couple of choices. If there's a menacing troll in the room with you, try typing "kill the troll with the sword," for instance.

I've been a fan of this stuff since the early days of Infocom. In fact, using a free IF programming language called Inform, I actually wrote an adventure game for Jenn's birthday this year. Yeah, me big geek. Anyway, if you want to check out some of the games, which are nearly all free these days, go to the Baf's Guide and poke around. I recommend downloading "Curses" by Graham Nelson -- the fellow who wrote Inform.

1 comment:

Maggie&Bandit said...

We think there should be an adventure game about dachshunds with tunnels, dead squirrles and piles of deer poo and all sorts of other obstacles between the wiener heroes and their food bowls. It could be named "Our Backyard."
Oh wait. We already play that.